Controls :

  • WASD to move
  • Hold left click to dash with enough energy

Combos :

When you kill an enemy before the combo bar depletes, your combo increases by one. The bigger the combo, the less time you have before it breaks. Your combo will multiply your score AND your energy.

Energy :

Energy will allow you to use a dash attack. When you hold left click, charge an attack and launch yourself towards your cursor. This attack pierces enemies.

Enemies :

Enemies will always aim for the core. Killing them will give you an amount of energy depending on your current combo, but it will also slightly increase the speed of every other enemy.

The core :

The core has 4 health point represented by how chipped up it is. The game stops when it reaches 0 so you have to do your best to protect it. When hit by an enemy, the core will change trajectory for a moment, which can make it bounce on other enemies and be extremely dangerous.


Changelog :

1.1.9 :

  • Added pause menu
  • Changed controls to make them easier to use
  • Modified the HUD
  • Added sound option
  • Modified the dash attack (now piercing instead of auto-pilot)
  • Added small tutorial
  • Added visual representation of current health
  • Changed difficulty scaling

1.0.0 :

  • First release of the game

About :

This game was made in 3 days using the free version of construct 3 for a school project. The theme was chosen by using 2 random words found by a random word generator, and getting Triangle and Descent. Updates are possible although unlikely since Construct 3 only allows for 50 events without using the premium version, but I will make sure to do some bug fixes !

Here's the the Devlog (in french) : 

StatusReleased
PlatformsHTML5
AuthorPsonbre
GenreAction
Made withConstruct
TagsNeon, Retro

Comments

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(+1)

I like it a lot!